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At the end of 2015 we made an important decision. We switched from VRAYforC4D to Octane for Cinema 4D as our main renderengine. In addition to software issues we had another big problem. We had 16 CPU Renderslaves but only 6 GTX 780 graphics cards with only 3GB of RAM. It was clear we needed a big hardware update to ...

3D ist dein zweiter Vorname und Pixel isst du zum Frühstück? Dein Durst nach Wissen ist unerschöpflich? Dann bewirb dich bei Fuchs & Vogel media solutions um einen Praktikumsplatz. Ab sofort suchen wir einen Praktikant (m/w) für die nächsten 3-6 Monate (Pflichtpraktikum) bei uns im Büro in Ottobrunn direkt bei München. Grundkenntnisse im Bereich 3D sollten vorhanden sein, welche wir ...

This time we show you some tricks to speed up your workflow. There are several ways how you can select objects, tags and polygons or make loopselections. See the video for some handy shortcuts and functions to do this. ...

Here is a new project we did for Condair, which is the global leading manufacturer of industrial humidification & evaporative cooling. The first project was an infographic showing the online capabilities of their Condair EL machine. They wanted to show an office building with their product inside. The Condair EL should communicate with an office inside the building and also with a ...

Naming your output path and creating folders for image sequences or single images is really annoying. Plus you can make mistakes and filenames and image names don't match. We created a small Python script here at Fuchs & Vogel which creates an output folder at your c4d-file location and sets the output path at the rendersettings. If you render multiple frames the ...